
Provided that you have at least an NVIDIA GeForce GTX 970 graphics card you can play the game. To play Twinsen's Little Big Adventure 2 Remastered you will need a minimum CPU equivalent to an Intel Core i5-4460. The minimum memory requirement for Twinsen's Little Big Adventure 2 Remastered is 4 GB of RAM installed in your computer. The intellectual property is currently owned by. Quality Control: Emmanuel Oualid Copyright Testing: Bruno Marion / Thomas Ferraz / Alexis Madinier / Christopher Horwood / Bertrand Fillardet Video Sequences: Frédéric Taquet / Benoît Boucher / Ludovic Rubin / Merlin Pardot Story coding: Frantz Cournil / Lionel Chaze / Pascal Dubois Story & Design: Frédérick Raynal / Didier Chanfray / Yaël Barroz / Laurent Salmeron / Marc Albinet Programmers: Sébastien Viannay / Laurent Salmeron / Cédric Bermond / Frantz Cournil / Marc Bureau du ColombierģD Artists & Animations: Paul-Henri Michaud / Arnaud LhommeĪrtists: Yaeël Barroz, Sabine Morlat, Didier Quentin You can also help to build the official documentation here : Links: You can contribute to the community project here :

This project is the historic version of the open source project and meant to be kept as it was developed in 1997 ! Pull requests to this repository are not accepted. Little Big Adventure 2 game assets (art, models, textures, audio, etc.) are not open-source and therefore aren't redistributable. Please note this license only applies to Little Big Adventure 2 engine source code. This source code is licensed under the GNU General Public License. The engine uses Assembly code and was originally compiled with non-open source libraries which have been excluded from the project.

We are releasing this code with preservation in mind, as this piece of work was exceptional for the time and we believe it can be a valuable source of education.

Little Big Adventure 2 (aka Twinsen's Odyssey) is the sequel of Little Big Adventure (aka Relentless : Twinsen's Adventure) in 1997. Little Big Adventure 2 - Engine source code
